first commit
This commit is contained in:
222
node_modules/lottie-web/player/js/utils/shapes/MouseModifier.js
generated
vendored
Normal file
222
node_modules/lottie-web/player/js/utils/shapes/MouseModifier.js
generated
vendored
Normal file
@@ -0,0 +1,222 @@
|
||||
import {
|
||||
extendPrototype,
|
||||
} from '../functionExtensions';
|
||||
import {
|
||||
ShapeModifiers,
|
||||
ShapeModifier,
|
||||
} from './ShapeModifiers';
|
||||
|
||||
function MouseModifier() {}
|
||||
extendPrototype([ShapeModifier], MouseModifier);
|
||||
MouseModifier.prototype.processKeys = function (forceRender) {
|
||||
if (this.elem.globalData.frameId === this.frameId && !forceRender) {
|
||||
return;
|
||||
}
|
||||
this._mdf = true;
|
||||
};
|
||||
|
||||
MouseModifier.prototype.addShapeToModifier = function () {
|
||||
this.positions.push([]);
|
||||
};
|
||||
|
||||
MouseModifier.prototype.processPath = function (path, mouseCoords, positions) {
|
||||
var i;
|
||||
var len = path.v.length;
|
||||
var vValues = [];
|
||||
var oValues = [];
|
||||
var iValues = [];
|
||||
var theta;
|
||||
var x;
|
||||
var y;
|
||||
/// / OPTION A
|
||||
for (i = 0; i < len; i += 1) {
|
||||
if (!positions.v[i]) {
|
||||
positions.v[i] = [path.v[i][0], path.v[i][1]];
|
||||
positions.o[i] = [path.o[i][0], path.o[i][1]];
|
||||
positions.i[i] = [path.i[i][0], path.i[i][1]];
|
||||
positions.distV[i] = 0;
|
||||
positions.distO[i] = 0;
|
||||
positions.distI[i] = 0;
|
||||
}
|
||||
theta = Math.atan2(
|
||||
path.v[i][1] - mouseCoords[1],
|
||||
path.v[i][0] - mouseCoords[0]
|
||||
);
|
||||
|
||||
x = mouseCoords[0] - positions.v[i][0];
|
||||
y = mouseCoords[1] - positions.v[i][1];
|
||||
var distance = Math.sqrt((x * x) + (y * y));
|
||||
positions.distV[i] += (distance - positions.distV[i]) * this.data.dc;
|
||||
|
||||
positions.v[i][0] = (Math.cos(theta) * Math.max(0, this.data.maxDist - positions.distV[i])) / 2 + (path.v[i][0]);
|
||||
positions.v[i][1] = (Math.sin(theta) * Math.max(0, this.data.maxDist - positions.distV[i])) / 2 + (path.v[i][1]);
|
||||
|
||||
theta = Math.atan2(
|
||||
path.o[i][1] - mouseCoords[1],
|
||||
path.o[i][0] - mouseCoords[0]
|
||||
);
|
||||
|
||||
x = mouseCoords[0] - positions.o[i][0];
|
||||
y = mouseCoords[1] - positions.o[i][1];
|
||||
distance = Math.sqrt((x * x) + (y * y));
|
||||
positions.distO[i] += (distance - positions.distO[i]) * this.data.dc;
|
||||
|
||||
positions.o[i][0] = (Math.cos(theta) * Math.max(0, this.data.maxDist - positions.distO[i])) / 2 + (path.o[i][0]);
|
||||
positions.o[i][1] = (Math.sin(theta) * Math.max(0, this.data.maxDist - positions.distO[i])) / 2 + (path.o[i][1]);
|
||||
|
||||
theta = Math.atan2(
|
||||
path.i[i][1] - mouseCoords[1],
|
||||
path.i[i][0] - mouseCoords[0]
|
||||
);
|
||||
|
||||
x = mouseCoords[0] - positions.i[i][0];
|
||||
y = mouseCoords[1] - positions.i[i][1];
|
||||
distance = Math.sqrt((x * x) + (y * y));
|
||||
positions.distI[i] += (distance - positions.distI[i]) * this.data.dc;
|
||||
|
||||
positions.i[i][0] = (Math.cos(theta) * Math.max(0, this.data.maxDist - positions.distI[i])) / 2 + (path.i[i][0]);
|
||||
positions.i[i][1] = (Math.sin(theta) * Math.max(0, this.data.maxDist - positions.distI[i])) / 2 + (path.i[i][1]);
|
||||
|
||||
/// //OPTION 1
|
||||
vValues.push(positions.v[i]);
|
||||
oValues.push(positions.o[i]);
|
||||
iValues.push(positions.i[i]);
|
||||
|
||||
/// //OPTION 2
|
||||
// vValues.push(positions.v[i]);
|
||||
// iValues.push([path.i[i][0]+(positions.v[i][0]-path.v[i][0]),path.i[i][1]+(positions.v[i][1]-path.v[i][1])]);
|
||||
// oValues.push([path.o[i][0]+(positions.v[i][0]-path.v[i][0]),path.o[i][1]+(positions.v[i][1]-path.v[i][1])]);
|
||||
|
||||
/// //OPTION 3
|
||||
// vValues.push(positions.v[i]);
|
||||
// iValues.push(path.i[i]);
|
||||
// oValues.push(path.o[i]);
|
||||
|
||||
/// //OPTION 4
|
||||
// vValues.push(path.v[i]);
|
||||
// oValues.push(positions.o[i]);
|
||||
// iValues.push(positions.i[i]);
|
||||
}
|
||||
|
||||
/// / OPTION B
|
||||
/* for(i=0;i<len;i+=1){
|
||||
if(!positions.v[i]){
|
||||
positions.v[i] = [path.v[i][0],path.v[i][1]];
|
||||
positions.o[i] = [path.o[i][0],path.o[i][1]];
|
||||
positions.i[i] = [path.i[i][0],path.i[i][1]];
|
||||
positions.distV[i] = 0;
|
||||
|
||||
}
|
||||
theta = Math.atan2(
|
||||
positions.v[i][1] - mouseCoords[1],
|
||||
positions.v[i][0] - mouseCoords[0]
|
||||
);
|
||||
x = mouseCoords[0] - positions.v[i][0];
|
||||
y = mouseCoords[1] - positions.v[i][1];
|
||||
var distance = this.data.ss * this.data.mx / Math.sqrt( (x * x) + (y * y) );
|
||||
|
||||
positions.v[i][0] += Math.cos(theta) * distance + (path.v[i][0] - positions.v[i][0]) * this.data.dc;
|
||||
positions.v[i][1] += Math.sin(theta) * distance + (path.v[i][1] - positions.v[i][1]) * this.data.dc;
|
||||
|
||||
theta = Math.atan2(
|
||||
positions.o[i][1] - mouseCoords[1],
|
||||
positions.o[i][0] - mouseCoords[0]
|
||||
);
|
||||
x = mouseCoords[0] - positions.o[i][0];
|
||||
y = mouseCoords[1] - positions.o[i][1];
|
||||
var distance = this.data.ss * this.data.mx / Math.sqrt( (x * x) + (y * y) );
|
||||
|
||||
positions.o[i][0] += Math.cos(theta) * distance + (path.o[i][0] - positions.o[i][0]) * this.data.dc;
|
||||
positions.o[i][1] += Math.sin(theta) * distance + (path.o[i][1] - positions.o[i][1]) * this.data.dc;
|
||||
|
||||
theta = Math.atan2(
|
||||
positions.i[i][1] - mouseCoords[1],
|
||||
positions.i[i][0] - mouseCoords[0]
|
||||
);
|
||||
x = mouseCoords[0] - positions.i[i][0];
|
||||
y = mouseCoords[1] - positions.i[i][1];
|
||||
var distance = this.data.ss * this.data.mx / Math.sqrt( (x * x) + (y * y) );
|
||||
|
||||
positions.i[i][0] += Math.cos(theta) * distance + (path.i[i][0] - positions.i[i][0]) * this.data.dc;
|
||||
positions.i[i][1] += Math.sin(theta) * distance + (path.i[i][1] - positions.i[i][1]) * this.data.dc;
|
||||
|
||||
/////OPTION 1
|
||||
//vValues.push(positions.v[i]);
|
||||
// oValues.push(positions.o[i]);
|
||||
// iValues.push(positions.i[i]);
|
||||
|
||||
/////OPTION 2
|
||||
//vValues.push(positions.v[i]);
|
||||
// iValues.push([path.i[i][0]+(positions.v[i][0]-path.v[i][0]),path.i[i][1]+(positions.v[i][1]-path.v[i][1])]);
|
||||
// oValues.push([path.o[i][0]+(positions.v[i][0]-path.v[i][0]),path.o[i][1]+(positions.v[i][1]-path.v[i][1])]);
|
||||
|
||||
/////OPTION 3
|
||||
//vValues.push(positions.v[i]);
|
||||
//iValues.push(path.i[i]);
|
||||
//oValues.push(path.o[i]);
|
||||
|
||||
/////OPTION 4
|
||||
//vValues.push(path.v[i]);
|
||||
// oValues.push(positions.o[i]);
|
||||
// iValues.push(positions.i[i]);
|
||||
} */
|
||||
|
||||
return {
|
||||
v: vValues,
|
||||
o: oValues,
|
||||
i: iValues,
|
||||
c: path.c,
|
||||
};
|
||||
};
|
||||
|
||||
MouseModifier.prototype.processShapes = function () {
|
||||
var mouseX = this.elem.globalData.mouseX;
|
||||
var mouseY = this.elem.globalData.mouseY;
|
||||
var shapePaths;
|
||||
var i;
|
||||
var len = this.shapes.length;
|
||||
var j;
|
||||
var jLen;
|
||||
|
||||
if (mouseX) {
|
||||
var localMouseCoords = this.elem.globalToLocal([mouseX, mouseY, 0]);
|
||||
|
||||
var shapeData;
|
||||
var newPaths = [];
|
||||
for (i = 0; i < len; i += 1) {
|
||||
shapeData = this.shapes[i];
|
||||
if (!shapeData.shape._mdf && !this._mdf) {
|
||||
shapeData.shape.paths = shapeData.last;
|
||||
} else {
|
||||
shapeData.shape._mdf = true;
|
||||
shapePaths = shapeData.shape.paths;
|
||||
jLen = shapePaths.length;
|
||||
for (j = 0; j < jLen; j += 1) {
|
||||
if (!this.positions[i][j]) {
|
||||
this.positions[i][j] = {
|
||||
v: [],
|
||||
o: [],
|
||||
i: [],
|
||||
distV: [],
|
||||
distO: [],
|
||||
distI: [],
|
||||
};
|
||||
}
|
||||
newPaths.push(this.processPath(shapePaths[j], localMouseCoords, this.positions[i][j]));
|
||||
}
|
||||
shapeData.shape.paths = newPaths;
|
||||
shapeData.last = newPaths;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
MouseModifier.prototype.initModifierProperties = function (elem, data) {
|
||||
this.getValue = this.processKeys;
|
||||
this.data = data;
|
||||
this.positions = [];
|
||||
};
|
||||
|
||||
ShapeModifiers.registerModifier('ms', MouseModifier);
|
||||
|
||||
export default MouseModifier;
|
Reference in New Issue
Block a user