Refactor routing in App component to enhance navigation and improve error handling by integrating dynamic routes and updating the NotFound route.
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node_modules/parse-latin/lib/plugin/merge-inner-word-symbol.js
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79
node_modules/parse-latin/lib/plugin/merge-inner-word-symbol.js
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/**
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* @typedef {import('nlcst').Sentence} Sentence
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* @typedef {import('nlcst').WordContent} WordContent
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*/
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import {toString} from 'nlcst-to-string'
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import {modifyChildren} from 'unist-util-modify-children'
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// Symbols part of surrounding words.
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import {wordSymbolInner} from '../expressions.js'
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// Merge words joined by certain punctuation marks.
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export const mergeInnerWordSymbol = modifyChildren(
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/**
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* @type {import('unist-util-modify-children').Modifier<Sentence>}
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*/
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function (child, index, parent) {
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if (
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index > 0 &&
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(child.type === 'SymbolNode' || child.type === 'PunctuationNode')
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) {
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const siblings = parent.children
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const previous = siblings[index - 1]
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if (previous && previous.type === 'WordNode') {
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let position = index - 1
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/** @type {Array<WordContent>} */
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const tokens = []
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/** @type {Array<WordContent>} */
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let queue = []
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// - If a token which is neither word nor inner word symbol is found,
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// the loop is broken
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// - If an inner word symbol is found, it’s queued
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// - If a word is found, it’s queued (and the queue stored and emptied)
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while (siblings[++position]) {
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const sibling = siblings[position]
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if (sibling.type === 'WordNode') {
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tokens.push(...queue, ...sibling.children)
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queue = []
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} else if (
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(sibling.type === 'SymbolNode' ||
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sibling.type === 'PunctuationNode') &&
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wordSymbolInner.test(toString(sibling))
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) {
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queue.push(sibling)
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} else {
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break
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}
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}
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if (tokens.length > 0) {
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// If there is a queue, remove its length from `position`.
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if (queue.length > 0) {
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position -= queue.length
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}
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// Remove every (one or more) inner-word punctuation marks and children
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// of words.
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siblings.splice(index, position - index)
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// Add all found tokens to `prev`s children.
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previous.children.push(...tokens)
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const last = tokens[tokens.length - 1]
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// Update position.
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if (previous.position && last.position) {
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previous.position.end = last.position.end
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}
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// Next, iterate over the node *now* at the current position.
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return index
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}
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}
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}
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}
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)
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