Refactor routing in App component to enhance navigation and improve error handling by integrating dynamic routes and updating the NotFound route.

This commit is contained in:
becarta
2025-05-23 12:43:00 +02:00
parent f40db0f5c9
commit a544759a3b
11127 changed files with 1647032 additions and 0 deletions

12
node_modules/micromark-util-subtokenize/dev/index.d.ts generated vendored Normal file
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/**
* Tokenize subcontent.
*
* @param {Array<Event>} eventsArray
* List of events.
* @returns {boolean}
* Whether subtokens were found.
*/
export function subtokenize(eventsArray: Array<Event>): boolean;
export { SpliceBuffer } from "./lib/splice-buffer.js";
import type { Event } from 'micromark-util-types';
//# sourceMappingURL=index.d.ts.map

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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["index.js"],"names":[],"mappings":"AAYA;;;;;;;GAOG;AAEH,yCANW,KAAK,CAAC,KAAK,CAAC,GAEV,OAAO,CAuHnB;;2BAvIqC,sBAAsB"}

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node_modules/micromark-util-subtokenize/dev/index.js generated vendored Normal file
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/**
* @import {Chunk, Event, Token} from 'micromark-util-types'
*/
import {ok as assert} from 'devlop'
import {splice} from 'micromark-util-chunked'
import {codes, types} from 'micromark-util-symbol'
import {SpliceBuffer} from './lib/splice-buffer.js'
// Hidden API exposed for testing.
export {SpliceBuffer} from './lib/splice-buffer.js'
/**
* Tokenize subcontent.
*
* @param {Array<Event>} eventsArray
* List of events.
* @returns {boolean}
* Whether subtokens were found.
*/
// eslint-disable-next-line complexity
export function subtokenize(eventsArray) {
/** @type {Record<string, number>} */
const jumps = {}
let index = -1
/** @type {Event} */
let event
/** @type {number | undefined} */
let lineIndex
/** @type {number} */
let otherIndex
/** @type {Event} */
let otherEvent
/** @type {Array<Event>} */
let parameters
/** @type {Array<Event>} */
let subevents
/** @type {boolean | undefined} */
let more
const events = new SpliceBuffer(eventsArray)
while (++index < events.length) {
while (index in jumps) {
index = jumps[index]
}
event = events.get(index)
// Add a hook for the GFM tasklist extension, which needs to know if text
// is in the first content of a list item.
if (
index &&
event[1].type === types.chunkFlow &&
events.get(index - 1)[1].type === types.listItemPrefix
) {
assert(event[1]._tokenizer, 'expected `_tokenizer` on subtokens')
subevents = event[1]._tokenizer.events
otherIndex = 0
if (
otherIndex < subevents.length &&
subevents[otherIndex][1].type === types.lineEndingBlank
) {
otherIndex += 2
}
if (
otherIndex < subevents.length &&
subevents[otherIndex][1].type === types.content
) {
while (++otherIndex < subevents.length) {
if (subevents[otherIndex][1].type === types.content) {
break
}
if (subevents[otherIndex][1].type === types.chunkText) {
subevents[otherIndex][1]._isInFirstContentOfListItem = true
otherIndex++
}
}
}
}
// Enter.
if (event[0] === 'enter') {
if (event[1].contentType) {
Object.assign(jumps, subcontent(events, index))
index = jumps[index]
more = true
}
}
// Exit.
else if (event[1]._container) {
otherIndex = index
lineIndex = undefined
while (otherIndex--) {
otherEvent = events.get(otherIndex)
if (
otherEvent[1].type === types.lineEnding ||
otherEvent[1].type === types.lineEndingBlank
) {
if (otherEvent[0] === 'enter') {
if (lineIndex) {
events.get(lineIndex)[1].type = types.lineEndingBlank
}
otherEvent[1].type = types.lineEnding
lineIndex = otherIndex
}
} else if (
otherEvent[1].type === types.linePrefix ||
otherEvent[1].type === types.listItemIndent
) {
// Move past.
} else {
break
}
}
if (lineIndex) {
// Fix position.
event[1].end = {...events.get(lineIndex)[1].start}
// Switch container exit w/ line endings.
parameters = events.slice(lineIndex, index)
parameters.unshift(event)
events.splice(lineIndex, index - lineIndex + 1, parameters)
}
}
}
// The changes to the `events` buffer must be copied back into the eventsArray
splice(eventsArray, 0, Number.POSITIVE_INFINITY, events.slice(0))
return !more
}
/**
* Tokenize embedded tokens.
*
* @param {SpliceBuffer<Event>} events
* Events.
* @param {number} eventIndex
* Index.
* @returns {Record<string, number>}
* Gaps.
*/
function subcontent(events, eventIndex) {
const token = events.get(eventIndex)[1]
const context = events.get(eventIndex)[2]
let startPosition = eventIndex - 1
/** @type {Array<number>} */
const startPositions = []
assert(token.contentType, 'expected `contentType` on subtokens')
let tokenizer = token._tokenizer
if (!tokenizer) {
tokenizer = context.parser[token.contentType](token.start)
if (token._contentTypeTextTrailing) {
tokenizer._contentTypeTextTrailing = true
}
}
const childEvents = tokenizer.events
/** @type {Array<[number, number]>} */
const jumps = []
/** @type {Record<string, number>} */
const gaps = {}
/** @type {Array<Chunk>} */
let stream
/** @type {Token | undefined} */
let previous
let index = -1
/** @type {Token | undefined} */
let current = token
let adjust = 0
let start = 0
const breaks = [start]
// Loop forward through the linked tokens to pass them in order to the
// subtokenizer.
while (current) {
// Find the position of the event for this token.
while (events.get(++startPosition)[1] !== current) {
// Empty.
}
assert(
!previous || current.previous === previous,
'expected previous to match'
)
assert(!previous || previous.next === current, 'expected next to match')
startPositions.push(startPosition)
if (!current._tokenizer) {
stream = context.sliceStream(current)
if (!current.next) {
stream.push(codes.eof)
}
if (previous) {
tokenizer.defineSkip(current.start)
}
if (current._isInFirstContentOfListItem) {
tokenizer._gfmTasklistFirstContentOfListItem = true
}
tokenizer.write(stream)
if (current._isInFirstContentOfListItem) {
tokenizer._gfmTasklistFirstContentOfListItem = undefined
}
}
// Unravel the next token.
previous = current
current = current.next
}
// Now, loop back through all events (and linked tokens), to figure out which
// parts belong where.
current = token
while (++index < childEvents.length) {
if (
// Find a void token that includes a break.
childEvents[index][0] === 'exit' &&
childEvents[index - 1][0] === 'enter' &&
childEvents[index][1].type === childEvents[index - 1][1].type &&
childEvents[index][1].start.line !== childEvents[index][1].end.line
) {
assert(current, 'expected a current token')
start = index + 1
breaks.push(start)
// Help GC.
current._tokenizer = undefined
current.previous = undefined
current = current.next
}
}
// Help GC.
tokenizer.events = []
// If theres one more token (which is the cases for lines that end in an
// EOF), thats perfect: the last point we found starts it.
// If there isnt then make sure any remaining content is added to it.
if (current) {
// Help GC.
current._tokenizer = undefined
current.previous = undefined
assert(!current.next, 'expected no next token')
} else {
breaks.pop()
}
// Now splice the events from the subtokenizer into the current events,
// moving back to front so that splice indices arent affected.
index = breaks.length
while (index--) {
const slice = childEvents.slice(breaks[index], breaks[index + 1])
const start = startPositions.pop()
assert(start !== undefined, 'expected a start position when splicing')
jumps.push([start, start + slice.length - 1])
events.splice(start, 2, slice)
}
jumps.reverse()
index = -1
while (++index < jumps.length) {
gaps[adjust + jumps[index][0]] = adjust + jumps[index][1]
adjust += jumps[index][1] - jumps[index][0] - 1
}
return gaps
}

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/**
* Some of the internal operations of micromark do lots of editing
* operations on very large arrays. This runs into problems with two
* properties of most circa-2020 JavaScript interpreters:
*
* - Array-length modifications at the high end of an array (push/pop) are
* expected to be common and are implemented in (amortized) time
* proportional to the number of elements added or removed, whereas
* other operations (shift/unshift and splice) are much less efficient.
* - Function arguments are passed on the stack, so adding tens of thousands
* of elements to an array with `arr.push(...newElements)` will frequently
* cause stack overflows. (see <https://stackoverflow.com/questions/22123769/rangeerror-maximum-call-stack-size-exceeded-why>)
*
* SpliceBuffers are an implementation of gap buffers, which are a
* generalization of the "queue made of two stacks" idea. The splice buffer
* maintains a cursor, and moving the cursor has cost proportional to the
* distance the cursor moves, but inserting, deleting, or splicing in
* new information at the cursor is as efficient as the push/pop operation.
* This allows for an efficient sequence of splices (or pushes, pops, shifts,
* or unshifts) as long such edits happen at the same part of the array or
* generally sweep through the array from the beginning to the end.
*
* The interface for splice buffers also supports large numbers of inputs by
* passing a single array argument rather passing multiple arguments on the
* function call stack.
*
* @template T
* Item type.
*/
export class SpliceBuffer<T> {
/**
* @param {ReadonlyArray<T> | null | undefined} [initial]
* Initial items (optional).
* @returns
* Splice buffer.
*/
constructor(initial?: ReadonlyArray<T> | null | undefined);
/** @type {Array<T>} */
left: Array<T>;
/** @type {Array<T>} */
right: Array<T>;
/**
* Array access;
* does not move the cursor.
*
* @param {number} index
* Index.
* @return {T}
* Item.
*/
get(index: number): T;
/**
* The length of the splice buffer, one greater than the largest index in the
* array.
*/
get length(): number;
/**
* Remove and return `list[0]`;
* moves the cursor to `0`.
*
* @returns {T | undefined}
* Item, optional.
*/
shift(): T | undefined;
/**
* Slice the buffer to get an array;
* does not move the cursor.
*
* @param {number} start
* Start.
* @param {number | null | undefined} [end]
* End (optional).
* @returns {Array<T>}
* Array of items.
*/
slice(start: number, end?: number | null | undefined): Array<T>;
/**
* Mimics the behavior of Array.prototype.splice() except for the change of
* interface necessary to avoid segfaults when patching in very large arrays.
*
* This operation moves cursor is moved to `start` and results in the cursor
* placed after any inserted items.
*
* @param {number} start
* Start;
* zero-based index at which to start changing the array;
* negative numbers count backwards from the end of the array and values
* that are out-of bounds are clamped to the appropriate end of the array.
* @param {number | null | undefined} [deleteCount=0]
* Delete count (default: `0`);
* maximum number of elements to delete, starting from start.
* @param {Array<T> | null | undefined} [items=[]]
* Items to include in place of the deleted items (default: `[]`).
* @return {Array<T>}
* Any removed items.
*/
splice(start: number, deleteCount?: number | null | undefined, items?: Array<T> | null | undefined): Array<T>;
/**
* Remove and return the highest-numbered item in the array, so
* `list[list.length - 1]`;
* Moves the cursor to `length`.
*
* @returns {T | undefined}
* Item, optional.
*/
pop(): T | undefined;
/**
* Inserts a single item to the high-numbered side of the array;
* moves the cursor to `length`.
*
* @param {T} item
* Item.
* @returns {undefined}
* Nothing.
*/
push(item: T): undefined;
/**
* Inserts many items to the high-numbered side of the array.
* Moves the cursor to `length`.
*
* @param {Array<T>} items
* Items.
* @returns {undefined}
* Nothing.
*/
pushMany(items: Array<T>): undefined;
/**
* Inserts a single item to the low-numbered side of the array;
* Moves the cursor to `0`.
*
* @param {T} item
* Item.
* @returns {undefined}
* Nothing.
*/
unshift(item: T): undefined;
/**
* Inserts many items to the low-numbered side of the array;
* moves the cursor to `0`.
*
* @param {Array<T>} items
* Items.
* @returns {undefined}
* Nothing.
*/
unshiftMany(items: Array<T>): undefined;
/**
* Move the cursor to a specific position in the array. Requires
* time proportional to the distance moved.
*
* If `n < 0`, the cursor will end up at the beginning.
* If `n > length`, the cursor will end up at the end.
*
* @param {number} n
* Position.
* @return {undefined}
* Nothing.
*/
setCursor(n: number): undefined;
}
//# sourceMappingURL=splice-buffer.d.ts.map

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import {constants} from 'micromark-util-symbol'
/**
* Some of the internal operations of micromark do lots of editing
* operations on very large arrays. This runs into problems with two
* properties of most circa-2020 JavaScript interpreters:
*
* - Array-length modifications at the high end of an array (push/pop) are
* expected to be common and are implemented in (amortized) time
* proportional to the number of elements added or removed, whereas
* other operations (shift/unshift and splice) are much less efficient.
* - Function arguments are passed on the stack, so adding tens of thousands
* of elements to an array with `arr.push(...newElements)` will frequently
* cause stack overflows. (see <https://stackoverflow.com/questions/22123769/rangeerror-maximum-call-stack-size-exceeded-why>)
*
* SpliceBuffers are an implementation of gap buffers, which are a
* generalization of the "queue made of two stacks" idea. The splice buffer
* maintains a cursor, and moving the cursor has cost proportional to the
* distance the cursor moves, but inserting, deleting, or splicing in
* new information at the cursor is as efficient as the push/pop operation.
* This allows for an efficient sequence of splices (or pushes, pops, shifts,
* or unshifts) as long such edits happen at the same part of the array or
* generally sweep through the array from the beginning to the end.
*
* The interface for splice buffers also supports large numbers of inputs by
* passing a single array argument rather passing multiple arguments on the
* function call stack.
*
* @template T
* Item type.
*/
export class SpliceBuffer {
/**
* @param {ReadonlyArray<T> | null | undefined} [initial]
* Initial items (optional).
* @returns
* Splice buffer.
*/
constructor(initial) {
/** @type {Array<T>} */
this.left = initial ? [...initial] : []
/** @type {Array<T>} */
this.right = []
}
/**
* Array access;
* does not move the cursor.
*
* @param {number} index
* Index.
* @return {T}
* Item.
*/
get(index) {
if (index < 0 || index >= this.left.length + this.right.length) {
throw new RangeError(
'Cannot access index `' +
index +
'` in a splice buffer of size `' +
(this.left.length + this.right.length) +
'`'
)
}
if (index < this.left.length) return this.left[index]
return this.right[this.right.length - index + this.left.length - 1]
}
/**
* The length of the splice buffer, one greater than the largest index in the
* array.
*/
get length() {
return this.left.length + this.right.length
}
/**
* Remove and return `list[0]`;
* moves the cursor to `0`.
*
* @returns {T | undefined}
* Item, optional.
*/
shift() {
this.setCursor(0)
return this.right.pop()
}
/**
* Slice the buffer to get an array;
* does not move the cursor.
*
* @param {number} start
* Start.
* @param {number | null | undefined} [end]
* End (optional).
* @returns {Array<T>}
* Array of items.
*/
slice(start, end) {
/** @type {number} */
const stop =
end === null || end === undefined ? Number.POSITIVE_INFINITY : end
if (stop < this.left.length) {
return this.left.slice(start, stop)
}
if (start > this.left.length) {
return this.right
.slice(
this.right.length - stop + this.left.length,
this.right.length - start + this.left.length
)
.reverse()
}
return this.left
.slice(start)
.concat(
this.right.slice(this.right.length - stop + this.left.length).reverse()
)
}
/**
* Mimics the behavior of Array.prototype.splice() except for the change of
* interface necessary to avoid segfaults when patching in very large arrays.
*
* This operation moves cursor is moved to `start` and results in the cursor
* placed after any inserted items.
*
* @param {number} start
* Start;
* zero-based index at which to start changing the array;
* negative numbers count backwards from the end of the array and values
* that are out-of bounds are clamped to the appropriate end of the array.
* @param {number | null | undefined} [deleteCount=0]
* Delete count (default: `0`);
* maximum number of elements to delete, starting from start.
* @param {Array<T> | null | undefined} [items=[]]
* Items to include in place of the deleted items (default: `[]`).
* @return {Array<T>}
* Any removed items.
*/
splice(start, deleteCount, items) {
/** @type {number} */
const count = deleteCount || 0
this.setCursor(Math.trunc(start))
const removed = this.right.splice(
this.right.length - count,
Number.POSITIVE_INFINITY
)
if (items) chunkedPush(this.left, items)
return removed.reverse()
}
/**
* Remove and return the highest-numbered item in the array, so
* `list[list.length - 1]`;
* Moves the cursor to `length`.
*
* @returns {T | undefined}
* Item, optional.
*/
pop() {
this.setCursor(Number.POSITIVE_INFINITY)
return this.left.pop()
}
/**
* Inserts a single item to the high-numbered side of the array;
* moves the cursor to `length`.
*
* @param {T} item
* Item.
* @returns {undefined}
* Nothing.
*/
push(item) {
this.setCursor(Number.POSITIVE_INFINITY)
this.left.push(item)
}
/**
* Inserts many items to the high-numbered side of the array.
* Moves the cursor to `length`.
*
* @param {Array<T>} items
* Items.
* @returns {undefined}
* Nothing.
*/
pushMany(items) {
this.setCursor(Number.POSITIVE_INFINITY)
chunkedPush(this.left, items)
}
/**
* Inserts a single item to the low-numbered side of the array;
* Moves the cursor to `0`.
*
* @param {T} item
* Item.
* @returns {undefined}
* Nothing.
*/
unshift(item) {
this.setCursor(0)
this.right.push(item)
}
/**
* Inserts many items to the low-numbered side of the array;
* moves the cursor to `0`.
*
* @param {Array<T>} items
* Items.
* @returns {undefined}
* Nothing.
*/
unshiftMany(items) {
this.setCursor(0)
chunkedPush(this.right, items.reverse())
}
/**
* Move the cursor to a specific position in the array. Requires
* time proportional to the distance moved.
*
* If `n < 0`, the cursor will end up at the beginning.
* If `n > length`, the cursor will end up at the end.
*
* @param {number} n
* Position.
* @return {undefined}
* Nothing.
*/
setCursor(n) {
if (
n === this.left.length ||
(n > this.left.length && this.right.length === 0) ||
(n < 0 && this.left.length === 0)
)
return
if (n < this.left.length) {
// Move cursor to the this.left
const removed = this.left.splice(n, Number.POSITIVE_INFINITY)
chunkedPush(this.right, removed.reverse())
} else {
// Move cursor to the this.right
const removed = this.right.splice(
this.left.length + this.right.length - n,
Number.POSITIVE_INFINITY
)
chunkedPush(this.left, removed.reverse())
}
}
}
/**
* Avoid stack overflow by pushing items onto the stack in segments
*
* @template T
* Item type.
* @param {Array<T>} list
* List to inject into.
* @param {ReadonlyArray<T>} right
* Items to inject.
* @return {undefined}
* Nothing.
*/
function chunkedPush(list, right) {
/** @type {number} */
let chunkStart = 0
if (right.length < constants.v8MaxSafeChunkSize) {
list.push(...right)
} else {
while (chunkStart < right.length) {
list.push(
...right.slice(chunkStart, chunkStart + constants.v8MaxSafeChunkSize)
)
chunkStart += constants.v8MaxSafeChunkSize
}
}
}