Refactor routing in App component to enhance navigation and improve error handling by integrating dynamic routes and updating the NotFound route.
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node_modules/micromark-core-commonmark/lib/attention.js
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node_modules/micromark-core-commonmark/lib/attention.js
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/**
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* @import {
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* Code,
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* Construct,
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* Event,
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* Point,
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* Resolver,
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* State,
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* TokenizeContext,
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* Tokenizer,
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* Token
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* } from 'micromark-util-types'
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*/
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import { push, splice } from 'micromark-util-chunked';
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import { classifyCharacter } from 'micromark-util-classify-character';
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import { resolveAll } from 'micromark-util-resolve-all';
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/** @type {Construct} */
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export const attention = {
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name: 'attention',
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resolveAll: resolveAllAttention,
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tokenize: tokenizeAttention
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};
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/**
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* Take all events and resolve attention to emphasis or strong.
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*
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* @type {Resolver}
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*/
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// eslint-disable-next-line complexity
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function resolveAllAttention(events, context) {
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let index = -1;
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/** @type {number} */
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let open;
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/** @type {Token} */
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let group;
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/** @type {Token} */
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let text;
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/** @type {Token} */
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let openingSequence;
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/** @type {Token} */
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let closingSequence;
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/** @type {number} */
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let use;
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/** @type {Array<Event>} */
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let nextEvents;
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/** @type {number} */
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let offset;
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// Walk through all events.
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//
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// Note: performance of this is fine on an mb of normal markdown, but it’s
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// a bottleneck for malicious stuff.
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while (++index < events.length) {
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// Find a token that can close.
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if (events[index][0] === 'enter' && events[index][1].type === 'attentionSequence' && events[index][1]._close) {
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open = index;
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// Now walk back to find an opener.
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while (open--) {
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// Find a token that can open the closer.
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if (events[open][0] === 'exit' && events[open][1].type === 'attentionSequence' && events[open][1]._open &&
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// If the markers are the same:
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context.sliceSerialize(events[open][1]).charCodeAt(0) === context.sliceSerialize(events[index][1]).charCodeAt(0)) {
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// If the opening can close or the closing can open,
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// and the close size *is not* a multiple of three,
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// but the sum of the opening and closing size *is* multiple of three,
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// then don’t match.
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if ((events[open][1]._close || events[index][1]._open) && (events[index][1].end.offset - events[index][1].start.offset) % 3 && !((events[open][1].end.offset - events[open][1].start.offset + events[index][1].end.offset - events[index][1].start.offset) % 3)) {
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continue;
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}
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// Number of markers to use from the sequence.
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use = events[open][1].end.offset - events[open][1].start.offset > 1 && events[index][1].end.offset - events[index][1].start.offset > 1 ? 2 : 1;
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const start = {
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...events[open][1].end
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};
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const end = {
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...events[index][1].start
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};
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movePoint(start, -use);
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movePoint(end, use);
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openingSequence = {
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type: use > 1 ? "strongSequence" : "emphasisSequence",
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start,
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end: {
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...events[open][1].end
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}
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};
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closingSequence = {
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type: use > 1 ? "strongSequence" : "emphasisSequence",
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start: {
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...events[index][1].start
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},
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end
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};
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text = {
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type: use > 1 ? "strongText" : "emphasisText",
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start: {
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...events[open][1].end
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},
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end: {
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...events[index][1].start
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}
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};
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group = {
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type: use > 1 ? "strong" : "emphasis",
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start: {
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...openingSequence.start
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},
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end: {
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...closingSequence.end
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}
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};
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events[open][1].end = {
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...openingSequence.start
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};
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events[index][1].start = {
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...closingSequence.end
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};
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nextEvents = [];
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// If there are more markers in the opening, add them before.
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if (events[open][1].end.offset - events[open][1].start.offset) {
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nextEvents = push(nextEvents, [['enter', events[open][1], context], ['exit', events[open][1], context]]);
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}
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// Opening.
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nextEvents = push(nextEvents, [['enter', group, context], ['enter', openingSequence, context], ['exit', openingSequence, context], ['enter', text, context]]);
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// Always populated by defaults.
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// Between.
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nextEvents = push(nextEvents, resolveAll(context.parser.constructs.insideSpan.null, events.slice(open + 1, index), context));
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// Closing.
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nextEvents = push(nextEvents, [['exit', text, context], ['enter', closingSequence, context], ['exit', closingSequence, context], ['exit', group, context]]);
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// If there are more markers in the closing, add them after.
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if (events[index][1].end.offset - events[index][1].start.offset) {
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offset = 2;
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nextEvents = push(nextEvents, [['enter', events[index][1], context], ['exit', events[index][1], context]]);
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} else {
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offset = 0;
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}
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splice(events, open - 1, index - open + 3, nextEvents);
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index = open + nextEvents.length - offset - 2;
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break;
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}
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}
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}
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}
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// Remove remaining sequences.
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index = -1;
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while (++index < events.length) {
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if (events[index][1].type === 'attentionSequence') {
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events[index][1].type = 'data';
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}
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}
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return events;
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}
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/**
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* @this {TokenizeContext}
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* Context.
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* @type {Tokenizer}
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*/
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function tokenizeAttention(effects, ok) {
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const attentionMarkers = this.parser.constructs.attentionMarkers.null;
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const previous = this.previous;
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const before = classifyCharacter(previous);
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/** @type {NonNullable<Code>} */
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let marker;
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return start;
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/**
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* Before a sequence.
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*
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* ```markdown
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* > | **
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* ^
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* ```
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*
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* @type {State}
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*/
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function start(code) {
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marker = code;
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effects.enter('attentionSequence');
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return inside(code);
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}
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/**
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* In a sequence.
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*
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* ```markdown
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* > | **
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* ^^
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* ```
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*
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* @type {State}
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*/
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function inside(code) {
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if (code === marker) {
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effects.consume(code);
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return inside;
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}
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const token = effects.exit('attentionSequence');
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// To do: next major: move this to resolver, just like `markdown-rs`.
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const after = classifyCharacter(code);
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// Always populated by defaults.
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const open = !after || after === 2 && before || attentionMarkers.includes(code);
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const close = !before || before === 2 && after || attentionMarkers.includes(previous);
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token._open = Boolean(marker === 42 ? open : open && (before || !close));
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token._close = Boolean(marker === 42 ? close : close && (after || !open));
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return ok(code);
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}
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}
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/**
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* Move a point a bit.
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*
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* Note: `move` only works inside lines! It’s not possible to move past other
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* chunks (replacement characters, tabs, or line endings).
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*
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* @param {Point} point
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* Point.
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* @param {number} offset
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* Amount to move.
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* @returns {undefined}
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* Nothing.
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*/
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function movePoint(point, offset) {
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point.column += offset;
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point.offset += offset;
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point._bufferIndex += offset;
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}
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